Performance by using patterns in service implementations by Maarten Smeets
November 5, 2016 Leave a comment
Performance in service oriented environments is often an issue. This is usually caused by a combination of infrastructure, configuration and service efficiency. In this blog article I provide several suggestions to improve performance by using patterns in service implementations. The patterns are described globally since implementations can differ across specific use cases. Also I provide some suggestions on things to consider when implementing such a pattern. They are technology independent however the technology does of course play a role in the implementation options you have. This blog article was inspired by a session at AMIS by Lucas Jellema and additionally flavored by personal experience.
Patterns
Asynchronous services
Suppose a synchronous call is made and the system takes a while to process the information. In the mean time the end-user might be waiting for the processing to be completed while the end-user might not (immediately) be interested in the response. Why not make the process asynchronous?
Making a process asynchronous has some drawbacks. The result of the processing of the request will not be available immediately in the front- and back-end so you cannot use this information yet and often you do not know when (and if) the information will become available. If something goes wrong during processing, who will be informed to take measures? (How) does the back-end inform the front-end when it’s done? You can think of server push mechanisms.
Claim-check
This is of course a famous pattern. The claim-check pattern is often used when large objects are used such as large binary files, which you do not want to pull through your entire middleware layer. Often the data is labelled and saved somewhere. The middleware can get a reference to the data. This reference can be send to the place it needs to be and the data can be fetched and processed there.
Set processing
Service calls are expensive since they often traverse several layers of hard- and software. For example I need to fetch data on a lot of persons and I have a service to fetch me person information. I can call this service for every individual person. This can mean a Service Bus instance, a SOA composite instance, a SOA component instance,a database adapter instance, a database connection and fetching of a single item all the way back (not even talking about hard- and software load-balancers). Every instance and connection (e.g. HTTP, database) takes some time. If you can minimize the instances and connections, you obviously can gain a lot of performance. How to do this is more easy than it might seem. Just fetch more than one person in a single request. Read the complete article here.
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